Friday, 30 March 2012

Video games where you get to a certain point and then you're like, "Right. Now what am I supposed to do?"

I don't like video games where you get to a certain point and then you're like, "Right. Now what am I supposed to do?"
You seem to have killed all the baddies, and you are just running about going, "Right! Now what am I supposed to do? What's going on? I've killed all the baddies. Now what?" Then you find a door or something after running around like an idiot for ten minutes, and you're like, " Oh, for goodness sake. This game is rubbish."
And you go to bed and you cry and you want to die.
Halo Reach for the X Box 360 is particularly good at inspiring these sorts of emotions.

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